smarts.sstudio.sstypes.scenario module
- class smarts.sstudio.sstypes.scenario.Scenario(map_spec: ~smarts.sstudio.sstypes.map_spec.MapSpec | None = None, traffic: ~typing.Dict[str, ~smarts.sstudio.sstypes.traffic.Traffic] | None = None, ego_missions: ~typing.Sequence[~smarts.sstudio.sstypes.mission.Mission | ~smarts.sstudio.sstypes.mission.EndlessMission] | None = None, social_agent_missions: ~typing.Dict[str, ~typing.Tuple[~typing.Sequence[~smarts.sstudio.sstypes.actor.social_agent_actor.SocialAgentActor], ~typing.Sequence[~smarts.sstudio.sstypes.mission.Mission]]] | None = None, bubbles: ~typing.Sequence[~smarts.sstudio.sstypes.bubble.Bubble] | None = None, friction_maps: ~typing.Sequence[~smarts.sstudio.sstypes.zone.RoadSurfacePatch] | None = None, traffic_histories: ~typing.Sequence[~smarts.sstudio.sstypes.dataset.TrafficHistoryDataset | str] | None = None, scenario_metadata: ~smarts.sstudio.sstypes.scenario.ScenarioMetadata | None = <smarts.sstudio.sstypes.scenario.ScenarioMetadata object>)[source]
The Scenario Studio (sstudio) scenario representation.
- ego_missions: Sequence[Mission | EndlessMission] | None = None
Ego agent missions.
- friction_maps: Sequence[RoadSurfacePatch] | None = None
Friction coefficient of patches of road surface.
- scenario_metadata: ScenarioMetadata | None = <smarts.sstudio.sstypes.scenario.ScenarioMetadata object>
“Scenario data that does not have influence on simulation.
- social_agent_missions: Dict[str, Tuple[Sequence[SocialAgentActor], Sequence[Mission]]] | None = None
Actors must have unique names regardless of which group they are assigned to. Every dictionary item
{group: (actors, missions)}
gets selected from simultaneously. If actors > 1 and missions = 0 or actors = 1 and missions > 0, we cycle through them every episode. Otherwise actors must be the same length as missions.
- traffic_histories: Sequence[TrafficHistoryDataset | str] | None = None
Traffic vehicles trajectory dataset to be replayed.
- class smarts.sstudio.sstypes.scenario.ScenarioMetadata(metadata: Dict[str | ScenarioMetadataFields, Any] | None = None, *, actor_of_interest_re_filter: str | None = None, actor_of_interest_color: Colors | None = None, scenario_difficulty: float | None = None, scenario_duration: float | None = None)[source]
Scenario data that does not have influence on simulation.
- class smarts.sstudio.sstypes.scenario.ScenarioMetadataFields(value)[source]
This lists metadata fields generally useful for scenario metadata.
- actor_of_interest_color = 1
The color that the actors of interest should have.
- actor_of_interest_re_filter = 2
Actors with names that match this pattern are actors of interest.
- scenario_difficulty = 3
Custom difficulty marking values, normalized to (0,1].
- scenario_duration = 4
The expected scenario time length in seconds.